Hi Nick, I'm not the author of the LightSpacePerspectiveShadowMap.cpp so can't comment too specifically about it.
This close to a stable release I don't want to go complicating the build and source code. Robert. On 3 May 2015 at 13:35, Trajce Nikolov NICK <trajce.nikolov.n...@gmail.com> wrote: > Hi again Robert, > > I am seeing your work in the mentioned shadow map technique and as you know > there are three versions of the algorithm available through #defines. I > found the one that is not default to work the best for me, but this means I > have to edit the code every time I update. > > Any ideas how to make this configurable? Via CMake? Or separate the versions > of the algorithm across different files? What are your thoughts? > > > Cheers, > Nick > > -- > trajce nikolov nick > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org