Robert, please ignore and take my apology for the noise .... it seams some QtCreator settings .... from the command line is running ok
Nick On Sun, May 3, 2015 at 3:05 PM, Trajce Nikolov NICK < [email protected]> wrote: > Hi Robert, > > I made sure both OSG and my app are built release ... Still crashes ... > > Nick > > On Sun, May 3, 2015 at 2:39 PM, Trajce Nikolov NICK < > [email protected]> wrote: > >> hmm .. might be :-) ... let me check again .. ignore for now .. I will >> post the findings .... >> >> Nick >> >> On Sun, May 3, 2015 at 2:37 PM, Robert Osfield <[email protected]> >> wrote: >> >>> Hi Nick, >>> >>> On 3 May 2015 at 13:27, Trajce Nikolov NICK < >>> [email protected]> wrote: >>> >>>> Hi Robert, >>>> >>>> when I browse the code I seeing this in the Atomic.h/cpp >>>> >>>> Revision 13132 >>>> <http://trac.openscenegraph.org/projects/osg/changeset/13132>, 8.1 kB >>>> (checked >>>> in by robert, 3 days >>>> <http://trac.openscenegraph.org/projects/osg/timeline?from=2015-04-30T16%3A04%3A51Z%2B0200&precision=second> >>>> ago) >>>> >>>> From Christian Kehl, changes for making osgAndroid working with GLES1 >>>> enabled >>>> >>>> And I reverted back the changes to match 3.3.7 but it still crashes in >>>> Atomic::operator--() >>>> >>> >>> That check in should only change the include/osg/GLDefines, it shouldn't >>> touch any other file. >>> >>> >>>> Debug works just fine, so I have no idea what is wrong >>>> >>> >>> I suspect it's a build issue. Any chance you are mixing release and >>> debug builds? >>> >>> Robert. >>> >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> >> -- >> trajce nikolov nick >> > > > > -- > trajce nikolov nick > -- trajce nikolov nick
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