Robert,

please ignore and take my apology for the noise .... it seams some
QtCreator settings .... from the command line is running ok

Nick

On Sun, May 3, 2015 at 3:05 PM, Trajce Nikolov NICK <
[email protected]> wrote:

> Hi Robert,
>
> I made sure both OSG and my app are built release ... Still crashes ...
>
> Nick
>
> On Sun, May 3, 2015 at 2:39 PM, Trajce Nikolov NICK <
> [email protected]> wrote:
>
>> hmm .. might be :-) ... let me check again .. ignore for now .. I will
>> post the findings ....
>>
>> Nick
>>
>> On Sun, May 3, 2015 at 2:37 PM, Robert Osfield <[email protected]>
>> wrote:
>>
>>> Hi Nick,
>>>
>>> On 3 May 2015 at 13:27, Trajce Nikolov NICK <
>>> [email protected]> wrote:
>>>
>>>> Hi Robert,
>>>>
>>>> when I browse the code I seeing this in the Atomic.h/cpp
>>>>
>>>> Revision 13132
>>>> <http://trac.openscenegraph.org/projects/osg/changeset/13132>, 8.1 kB 
>>>> (checked
>>>> in by robert, 3 days
>>>> <http://trac.openscenegraph.org/projects/osg/timeline?from=2015-04-30T16%3A04%3A51Z%2B0200&precision=second>
>>>>  ago)
>>>>
>>>> From Christian Kehl, changes for making osgAndroid working with GLES1
>>>> enabled
>>>>
>>>> And I reverted back the changes to match 3.3.7 but it still crashes in
>>>> Atomic::operator--()
>>>>
>>>
>>> That check in should only change the include/osg/GLDefines, it shouldn't
>>> touch any other file.
>>>
>>>
>>>> Debug works just fine, so I have no idea what is wrong
>>>>
>>>
>>> I suspect it's a build issue. Any chance you are mixing release and
>>> debug builds?
>>>
>>> Robert.
>>>
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> [email protected]
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
>>
>> --
>> trajce nikolov nick
>>
>
>
>
> --
> trajce nikolov nick
>



-- 
trajce nikolov nick
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