It'd be good to resolve this, I just spent half a day tracking this issue down. 
I eventually dug down to the error coming after glEnable(35866) was set, which 
is GL_TEXTURE_2D_ARRAY_EXT, and then coming to this.

If setTextureAttributeAndModes could just detect a Texture2DArray 
StateAttribute it could give a warning and save a lot of trouble.

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http://forum.openscenegraph.org/viewtopic.php?p=64094#64094





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