Hi Chris,

OSG svn/trunk + OSG-3.3.x dev series has a modification to Texture2DArray
that makes sure that no modes get applied when you use
setTextureAttributeAndModes() for a Texture2DArray.

Robert.

On 16 June 2015 at 05:51, Chris Kuliukas <ch...@kuliukas.com> wrote:

> It'd be good to resolve this, I just spent half a day tracking this issue
> down. I eventually dug down to the error coming after glEnable(35866) was
> set, which is GL_TEXTURE_2D_ARRAY_EXT, and then coming to this.
>
> If setTextureAttributeAndModes could just detect a Texture2DArray
> StateAttribute it could give a warning and save a lot of trouble.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=64094#64094
>
>
>
>
>
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