Hi Chris, OSG svn/trunk + OSG-3.3.x dev series has a modification to Texture2DArray that makes sure that no modes get applied when you use setTextureAttributeAndModes() for a Texture2DArray.
Robert. On 16 June 2015 at 05:51, Chris Kuliukas <ch...@kuliukas.com> wrote: > It'd be good to resolve this, I just spent half a day tracking this issue > down. I eventually dug down to the error coming after glEnable(35866) was > set, which is GL_TEXTURE_2D_ARRAY_EXT, and then coming to this. > > If setTextureAttributeAndModes could just detect a Texture2DArray > StateAttribute it could give a warning and save a lot of trouble. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64094#64094 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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