Hi, I am wanting to do a dust cloud when an entity (helicopter) lands on a terrain. Ideally, would like the color of the dust cloud to be similar to the material/texture that the entity is on. Is there a way to do a "material/texture color" query based on an entity position, kind of like an LOS intersector test? Thank you!
Cheers, Mike ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64857#64857 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org