Hi,

I am wanting to do a dust cloud when an entity (helicopter) lands on a terrain. 
Ideally, would like the color of the dust cloud to be similar to the 
material/texture that the entity is on. Is there a way to do a 
"material/texture color" query based on an entity position, kind of like an LOS 
intersector test?
Thank you!

Cheers,
Mike

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http://forum.openscenegraph.org/viewtopic.php?p=64857#64857





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