I never thought, that I can say this. But I resolved my problem. Thank you 
Scrawl for your tip using an own shader. I used the shaders from 
http://fabiensanglard.net/bumpMapping/index.php (Vertex shader + Fragment 
shader) and modified it in addition from 
http://forum.openscenegraph.org/viewtopic.php?p=38982#38982 and this works fine 
also with a TexMat :)

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65608#65608





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