Hello all! This is related to my post "First steps to improve culling". I'd like to improve my OpenGL knowledge in relation with OpenSceneGraph. I'd like to read a book that would give me a good kick start. I understand that OpenGL superbible and OpenGL Programming Guide (red book) are the main references.
I'm wondering what OpenGL version should I target? We're currently using OSG 3.2, we aim to update to the latest version some time within the next three months. Thanks! -- Alexandre Vaillancourt _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

