Hi Tony,

I'm converting my models to osgb, and it seems the switch masks are working.
Are you maybe saving to another format?

Cheers
Sebastian
The problem is in 3.4.0. Our original models came from Creator and were 
developed years ago. I built OpenSceneGraph 3.4.0 straight out of the source 
and the two osgSim serializers were built. If you look at my example snippets 
from 3.4.0 and 3.2.0 on 3.4.0 I am getting the switch values all set to 1 for 
each of the Value set elements. I am expecting them to be mirror images of each 
other, with value 1 having (1, 1, 1, 0, 0, 0) and value 2 having (0, 0, 0, 1, 
1, 1). What I am seeing visually is both sets of geometry are turned on and on 
inspecting the dump to .osg format I see that both value 1 and 2 have their 
value element set to (1, 1, 1, 1, 1, 1).

------------------------
Tony V

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65896#65896





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