Hi Tony, I'm converting my models to osgb, and it seems the switch masks are working. Are you maybe saving to another format?
Cheers Sebastian
The problem is in 3.4.0. Our original models came from Creator and were developed years ago. I built OpenSceneGraph 3.4.0 straight out of the source and the two osgSim serializers were built. If you look at my example snippets from 3.4.0 and 3.2.0 on 3.4.0 I am getting the switch values all set to 1 for each of the Value set elements. I am expecting them to be mirror images of each other, with value 1 having (1, 1, 1, 0, 0, 0) and value 2 having (0, 0, 0, 1, 1, 1). What I am seeing visually is both sets of geometry are turned on and on inspecting the dump to .osg format I see that both value 1 and 2 have their value element set to (1, 1, 1, 1, 1, 1). ------------------------ Tony V ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65896#65896 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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