Looking at the osgintersection.cpp example I notice that it uses osgSim::LineOfSight to set up a series of lines to intersect the model that is loaded. The intersections that are returned retrieves a series of intersection points. I was wondering if it is possible to get the geometry that the intersection point contains?
Tony V ------------------------ Tony V ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66068#66068 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org