Looking at the osgintersection.cpp example I notice that it uses 
osgSim::LineOfSight to set up a series of lines to intersect the model that is 
loaded. The intersections that are returned retrieves a series of intersection 
points. I was wondering if it is possible to get the geometry that the 
intersection point contains?

Tony V

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Tony V

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http://forum.openscenegraph.org/viewtopic.php?p=66068#66068





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