Well you are using a custom shader for the shadows and not the one used internally in osg. So....there might still be an issue with the combination of EffectCompositor and OsgShadow.
/Anders On Thursday, 25 February 2016, michael kapelko <[email protected]> wrote: > Hi. > I have the sample that worked just fine: > https://bitbucket.org/kornerr/osg-deferred-shading > > 2016-02-25 2:00 GMT+07:00 Anders Backman <[email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');>>: > >> Hi all. >> >> Has anyone tested the EffectCompositor together with osgShadows? >> >> My problem is, that as soon as I add a shadowed scene as a child of an >> EffectCompositor, the shadows becomes all wrong. >> It looks like the shadow light sources follows the camera, sort of. >> >> The attached effect (asd.xml) is just a pass-through effect. >> >> Other than this, is there any other good way of defining post-render >> effects in OSG these days? >> osgPPU seems to have fallen into sleep, and I cannot see any other good >> way of constructing this. >> The EffectCompositor really looks great. But...shadows does not work. >> >> Anyone with insight into this? >> >> >> /A >> -- >> __________________________________________ >> Anders Backman, HPC2N >> 90187 Umeå University, Sweden >> [email protected] <javascript:_e(%7B%7D,'cvml','[email protected]');> >> http://www.hpc2n.umu.se >> Cell: +46-70-392 64 67 >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > -- __________________________________________ Anders Backman, HPC2N 90187 Umeå University, Sweden [email protected] http://www.hpc2n.umu.se Cell: +46-70-392 64 67
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