HI Nick, The osg::Stats object can record different times for various parts of the frame, a subset of these are displayed by the StatsHandler when you enable it.
If you need a callback for the end of cull traversal then there isn't any specific built in for this, you could subclass from osgViewer::Renderer and implement your own wrapper for the cull traversal to do what you want. Robert. On 20 March 2016 at 17:04, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Just looked at the code .. So it is > > _viewer->renderingTraversals(); > > calling > > renderer->cull(); > > on the Cameras .... > > Is there any way to know when this cull is completed? > > On Sun, Mar 20, 2016 at 12:52 PM, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> Hi community, >> >> any clue when the cull traversal is being dispatched in this decomposed >> viewer frame calls? >> >> _viewer->advance(); >> _viewer->eventTraversal(); >> _viewer->updateTraversal(); >> _viewer->renderingTraversals(); >> >> Thanks a bunch as always! >> >> Nick >> >> -- >> trajce nikolov nick >> > > > > -- > trajce nikolov nick > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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