Hey guys!!!!!!!
1) My scene is set like it is always fits in camera (i guess it is osg-default). If i add huge sized object - i see all scene (camera flies away), but my viewpoint must stay old. How to fix that ? 2) I have dozen of nodes that are updating in my addUpdateCallback functor anyway (whether node is visible or not), but i would want to do that only if node is visible. Node has osg::Geode drawables. How to fix that ? Thanks! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66579#66579 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

