Hey guys!!!!!!!

1) My scene is set like it is always fits in camera (i guess it is 
osg-default). If i add huge sized object - i see all scene (camera flies away), 
but my viewpoint must stay old.

How to fix that ?

2) I have dozen of nodes that are updating in my addUpdateCallback functor 
anyway (whether node is visible or not), but i would want to do that only if 
node is visible. Node has osg::Geode drawables.

How to fix that ?

Thanks!

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http://forum.openscenegraph.org/viewtopic.php?p=66579#66579





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