Hi, On Wednesday, March 30, 2016 08:19:31 Robert Osfield wrote: > On 30 March 2016 at 08:14, Andrey Perper <[email protected]> wrote: > > > >I guess he wants to have the updateCallback called for "culled" geodes, > > or some way to check if the node was culled.
For a similar problem, I also had subclassed the standard update visitor to walk only these parts that are sufficiently close to the camera and really deserve an update. The node visitor already contains a lot of functionality to make this work somehow easily. Not perfect either, but worked there. Mathias _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

