Hi,

ok, interesting, thanks. I'm using SingleThreaded model right now. I take this 
opportunity to speak about the problem using another thread model, like 
DrawThreadPerContext. In this case I have an error like:

TextureRectangle::apply(..) failed, texture rectangle is not support by your 
OpenGL drivers.

That is strange, because the card is Nvidia GTX 770, driver 352.63 which have 
to support texturerectangle...

Thank you!

Cheers,
Dario

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=66790#66790





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