Hi, ok, interesting, thanks. I'm using SingleThreaded model right now. I take this opportunity to speak about the problem using another thread model, like DrawThreadPerContext. In this case I have an error like:
TextureRectangle::apply(..) failed, texture rectangle is not support by your OpenGL drivers. That is strange, because the card is Nvidia GTX 770, driver 352.63 which have to support texturerectangle... Thank you! Cheers, Dario ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66790#66790 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org