Thanks Sebastian. Good reminder about /arch:AVX2. I can post a separate binary package built with this for people with newer CPUs if it shows a good performance gain.
I'll also experiment with /fp:fast and see what the performance gain is, but it sounds like it might not be a good idea for an OSG distribution package. I'll try to get the Intel C++ builds working and I'll report back if I have any interesting findings. The docs claim binary compatibility with VC++ 2015 with /Qvc14. If there is interest in the CMake additions to support Intel C++ I can push them to a GitHub branch. If anyone can point me to good performance benchmarks that would be helpful in sorting out the VC++ and Intel C++ options and performance. Thanks, Stuart ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66861#66861 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

