Hi Robert Actually there is a bug here. The ShaderComposer::releaseGLObjects does not override because it is declared without the const specifier. Object::releaseGLObjects is declared const.
> osg::Object::releaseGLObjects is virtual, but > osg::ShaderComposer::releaseGLObjects is not. Is there a reason why? The virtual keyword doesn't really have a meaning in overridden functions. Still wouldn't hurt to add it though. Cheers Jannik ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66874#66874 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

