I've upgraded to OSG 3.4.0 and we continue to have the issue where we lose the 
intersection hit on an object, even though we stay within the same primitive.  
I did notice that if my view is at an oblique angle with one of the problem 
objects, then we don't lose the intersection hit.  My question, is there 
something that we can look at in the models geometry or attributes that might 
help us resolve this issue?

Thanks,
Glen

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