Hello, thank you for your answaer. However, that does not have any effect :(
2016-05-13 11:13 GMT+01:00 Jannik Heller <[email protected]>: > Hi, > > There may be some memory allocations left in the graphics driver. OSG does > all the OpenGL work from a background thread, so the memory used by OpenGL > can not be reclaimed immediately upon removing the node from the scene. Try > calling frame() a few times and then see if your memory usage decreases > again. > > Cheers, > Jannik > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67088#67088 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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