I have just done a build under Windows and had to make a small fix that is now checked into master. With this I'm getting the same behavior as the OSG, which is essentially exactly the same as how things used to run.
On 16 May 2016 at 14:11, Robert Osfield <[email protected]> wrote: > For all those curious, here are the changes I've made in support of > managing multiple WindowSystemInterfaces: > > https://github.com/openscenegraph/OpenSceneGraph/commit/1d3c1040eaa85bb7a0258d3c11800826d70a2f13 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

