I am rendering point clouds. What I want to do is to guarantee a certain point density is displayed. I know the number of points in each LOD and I know the bounding boxes of those LOD's. Can't I calculate a certain resolution value to pass to the LOD?
2016-05-16 11:54 GMT+01:00 Bruno Oliveira <[email protected]>: > Thank you very much ! I understand very well the concept now, But I can't > still figure out a good range value, and based on what > > 2016-05-16 11:13 GMT+01:00 Jordi Torres <[email protected]>: > >> Hi Bruno, >> >> Take a look to this document from Chris ( Alphapixel ) >> http://alphapixel.com/wp-content/uploads/2015/04/LOD-Level-of-detail-in-OpenSceneGraph-OSG.pdf >> . >> It could shed some light on LODding. >> >> Cheers. >> >> 2016-05-16 12:03 GMT+02:00 Bruno Oliveira < >> [email protected]>: >> >>> Hello, >>> >>> I am using a LOD but I don't understand how PIXEL_SIZE_ON_SCREEN range >>> mode works. >>> >>> >>> I am doing >>> >>> lod->setRangeMode(osg::LOD::RangeMode::PIXEL_SIZE_ON_SCREEN); >>> >>> but what parameters can I use to configure this mode? >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> >> -- >> Jordi Torres >> >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> >
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