Thank you both. The problem I'm having is relative to the point clouds density: too dense clouds will result in poor rendering performance if I tune my LOD to render sparser clouds. I can't find a good trade-off for the LOD resolution that fits both cases. I will probably subclass the LOD class.
Thank you once again. 2016-05-17 12:07 GMT+01:00 Robert Osfield <[email protected]>: > Hi Bruno, > > If you have some very specific metrics you'd like to use to choose LOD > levels that aren't supported by the osg::LOD then you could subclass > from osg::Group and implement your own Level of Detail behavior > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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