Hi Simone, The setHomePosition() sets the home position, it doesn't affect the current position of camera manipulator. If you call home() on the camera manipulator or press the home key then it'll jump to this position if the camera manipulator supports home.
Robert. On 17 May 2016 at 19:28, Simone Rapposelli <simone.rappose...@gmail.com> wrote: > Hi, > > I am newbie, so please excuse me for my possible blunders... > > I am trying to set eye, center and up vector in setHomePosition of a > FirstPersonManipulator. > It works correctly but if I set whatever components in the "up" vector, > anything change in the viewer (I would like to have such a roll behavior). > What am I doing wrong? > > Thank you! > > Cheers, > Simone :' > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67133#67133 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org