Hi Robert,

  Thanks for your help.  I found I can do it on osgVolume:Locator 
setTransformAsExtents method.  Thanks.


Regards,
Clement Chu

________________________________________
From: osg-users <[email protected]> on behalf of 
Robert Osfield <[email protected]>
Sent: Friday, 13 May 2016 19:28
To: OpenSceneGraph Users
Subject: Re: [osg-users] Pixel size

Hi Clement,

The osgVolume::Locator that you assign to the ImageLayer and
VolumeTile positioning the unit cube of the texture into object space.

Robert.

On 12 May 2016 at 08:23,  <[email protected]> wrote:
> Hi,
>
>
>   I have a question about pixel size in volume rendering.  Is current pixel
> size 1 x 1 x 1? If the pixel is changed to 1.2 x 1.5 x 1.6, where can I set
> this information on osgVolume?  Thanks.
>
>
>
> Regards,
> Clement
>
>
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