Hi there

I have a scenario with around 100 cars driving around in my scene. I wondered 
if I could gain some performance by using impostors to simplify the rendering 
if this high-poly objects.
For now I have no experience with impostors, and I don't know if they integrate 
well with Shadow (VDSM). 
Anybody out there used these two techniques along side?

Thank you!

Cheers,
Daniel

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http://forum.openscenegraph.org/viewtopic.php?p=67252#67252





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