Hi there I have a scenario with around 100 cars driving around in my scene. I wondered if I could gain some performance by using impostors to simplify the rendering if this high-poly objects. For now I have no experience with impostors, and I don't know if they integrate well with Shadow (VDSM). Anybody out there used these two techniques along side?
Thank you! Cheers, Daniel ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67252#67252 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

