Am 06.07.2016 um 10:31 schrieb Christian Buchner:
Isn't OsgEarth focused on meshed 3D terrain mostly? That might incur some unnecessary overhead when displaying this in a 2D projection top view.
That's only half the truth. It can be used for tile based map-projections too.

Cheers
Sebastian


2016-07-05 23:33 GMT+02:00 Jason Beverage <[email protected] <mailto:[email protected]>>:

    Check out http://www.osgearth.org, it likely does everything
    you're trying to do.

    Jason


    On Tue, Jul 5, 2016, 5:18 AM Bruno Oliveira
    <[email protected]
    <mailto:[email protected]>> wrote:

        Hello,


        can someone give me some hints on where to start implementing
        a tile-based, large scale 2d map renderer? This is similar to,
        for instance, Google maps, i.e., it only shows the visible
        tiles, and increases scale as I zoom in.

        I have a large tiled 2d raster map (e.g. 200k x 200k pixels)
        stored in hard disk. Can I add these tiles to a PagedLOD engine?
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