Hi Christos,
Hi,
Is there any way to run an optimiser that creates QUADS to QUAD_STRIP indices
like
tri strip visitor creates TRIANGLE_STRIP from triangles?
...
There is nothing like this in the core. The question is: What would it
be usefull for? I guess there wouldn't be much of a performance benefit,
so using triangles in the first place and stripping them might be a more
ideal solution when you're after performance.
Cheers
Sebastian
Thank you!
Cheers,
Christos
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68046#68046
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org