Basically we are representing a panorama of 48 panels. We have a requirement to render one of the panels and then send the pixels over an ethernet connections.
I have got the moving around working but it appears that when glClear happens it happens after each viewport is rendered, so there is a lot flickering. Is there a way to set a clear mask so that the clearing only happens at the end of the processing? ------------------------ Tony V ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68129#68129 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

