Hi, In my application, at the very first beginning, I want to check which openGL version the user has before creating/doing anything openGL related.
For example the user can have a very poor openGL version(or remote Desktop only supports openGL 1.1), then I want to check the openGL version first and shut down the application, if necessary. How can I achieve the openGL version with openscenegraph the most easy way? I tried the osg::getGLVersion() but I certainly need a kind of context first. How can I get such a context without creating windows to yield the supported openGL version? Thank you! Cheers, Daniel ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68280#68280 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

