Hi,

In my application, at the very first beginning, I want to check which openGL 
version the user has before creating/doing anything openGL related. 

For example the user can have a very poor openGL version(or remote Desktop only 
supports openGL 1.1), then I want to check the openGL version first and shut 
down the application, if necessary.

How can I achieve the openGL version with openscenegraph the most easy way? I 
tried the osg::getGLVersion() but I certainly need a kind of context first.

How can I get such a context without creating windows to yield the supported 
openGL version?


Thank you!

Cheers,
Daniel

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http://forum.openscenegraph.org/viewtopic.php?p=68280#68280





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