Hi, Unfortunately OpenGL doesn't support getting the supported version without creating a context first.
https://gamedev.stackexchange.com/questions/28451/how-do-i-properly-check-if-a-particular-opengl-version-is-available https://stackoverflow.com/questions/12184506/why-does-glgetstringgl-version-return-null-zero-instead-of-the-opengl-versio ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68294#68294 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org