HI Ravi,

The OSG doesn't have an inheritance scheme like this within
osg::Program for osg::Shader in exactly the way you are wanting but
there are several features that allow you to do something similar.

The most straight forward answer to use mulitple osg:Program as ou are
already doing but share the osg::Shader that you wish to between the
osg::Program.

The next way would be to use a isngle osg::Program that links in all
the osg::Shader that you might want and then use the #pragma(tic)
shader compsition support in OSG-3.4 onwards to select which parts you
want active for each subgraph by assign the appropriate #define
settings on the each subgraph StateSet's.  Have a look a the
osgshadercompsition example to see it in practice.

Robert.


On 2 September 2016 at 23:03, Ravi Mathur <[email protected]> wrote:
> Hi all,
>
> I have a Geode that contains multiple Drawables. I set a Program containing a 
> vertex Shader on the Geode's StateSet. This was done because all contained 
> drawables should use the same vertex shader. Everything works great.
>
> Now, I want to set a fragment shader on just one of the contained drawables, 
> but keep using the vertex shader from the main geode. So I created a new 
> Program, added the custom fragment Shader, and added the Program to the 
> drawable's StateSet. But now that drawable doesn't use the parent geode's 
> vertex shader! It just uses the OpenGL fixed-pipeline vertex shader.
>
> Is there a way to inherit just the vertex shader from a Geode to one of its 
> contained Drawables that has its own fragment shader? I feel like I'm 
> approaching this incorrectly, hopefully someone can slap me into shape. :)
>
> Thanks!
> Ravi
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=68507#68507
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to