Hi Bruno, I recently had the same thing to do !
To solve this, I first used a Ortho2D projection matrix for my camera. I also change the Z value of the camera when I move it, to make it work almost as a perspective camera - eyepoint Z = 100 for a 1:1 zoom ratio - eyepoint Z = 1000 for a 1:10 ratio With this you can use the DISTANCE_FROM_EYE point configuration of the pagedLOD. I also made my own LOD class, derivated from pagedLOD, and changed the traverse function a bit to only use the Z value of the eye point and not this position. I hope this can help you and give you ideas ! Valerian ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68599#68599 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

