Maybe you dirty your color array too?

On Mon, Sep 19, 2016 at 4:39 PM, Gianni Ambrosio <g.ambrosio+...@gmail.com>
wrote:

> OK,
> I found a way to move a triangle from a primitive set to another.
> Debugging the code primitive sets are updated correctly but the color
> remains the same.
>
> I call
>
> sourcePrimitiveSet->dirty();
> destinationPrimitiveSet->dirty();
> geometry->dirtyBound();
>
> What's wrong with it? Isn't enough?
>
> Regards,
> Gianni
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=68661#68661
>
>
>
>
>
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-- 
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