hard to tell without seeing the code.. Can you isolate a sample code so I
can run it at my end?
On Wed, Sep 21, 2016 at 3:51 PM, Mary-Ann Zorra <rebeba...@gmail.com> wrote:
> Hi Nick,
> Thank you for your answer. I have a callback now, which prints every time
> the texture image to file, when the framebuffer is rendered. I also added a
> debug line to the fragment shader, so I can see, that my shader is able to
> render. But it still can not see the objects in the scene graph, although I
> am sure, that the view and projection matrix is set properly. May you have
> any idea, where I am doing a mistake?
> Thanks for your help!
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