Hi marchingcubes ,

I tried with softshadow technique. It has reduced the flickering of the shadow 
and made the shadow of the moving node on the terrian moe well defined. 
Increasing the 'textureSize' from 1024 to 8192 helped me. 

However, the flickering of the surface of the moving node is still there and i 
get no clue how to resolve this issue. The node is scaled .osg file. The 
normals are defined and i have rescaled the normal also. Still no solution to 
the flickering problem.
I also noticed that, when i render the node thorugh a "shadowedScene", the 
flickering occurs on the faces of the node but rendering the node in a 'group' 
node gives it the expected look. (ofcourse, I loose the shadow!). Any 
suggestions, plz??

... 

Thank you!

Cheers,
Suraj

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http://forum.openscenegraph.org/viewtopic.php?p=68792#68792





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