Does anyone have an example on how to use the osgPartilcle::ExplosionOperator class? I have tried to modify the osgshaderparticle example to include this but I can't work out how all the parameters are used.
I have tried to look at http://www.particlesystems.org but it appears to be no longer a site about particle systems. Any help would be most appreciated. ------------------------ Tony V ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69049#69049 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org