Does anyone have an example on how to use the osgPartilcle::ExplosionOperator 
class?  I have tried to modify the osgshaderparticle example to include this 
but I can't work out how all the parameters are used.

I have tried to look at http://www.particlesystems.org but it appears to be no 
longer a site about particle  systems.

Any help would be most appreciated.

------------------------
Tony V

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69049#69049





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to