If anyone has a working OSG Android example, that would also help. Anyone? 2016-10-18 23:09 GMT+07:00 michael kapelko <[email protected]>:
> Hi. > I have problem running minimal OSG application under Android. > Here's the full source code for Android Studio 2.2 with prebuilt x86 and > armeabi-v7a OSG libraries: https://bitbucket.org/kornerr/ > android-openscenegraph/src > The OSGApp with initialization and rendering: > https://bitbucket.org/kornerr/android-openscenegraph/src/ > tip/app/src/main/cpp/src/OSGApp.cpp?at=default& > fileviewer=file-view-default > > I've added logs to locate the exact line of code that crashes. > Here's the log: > > I/OSGLog: init > I/OSGLog: got init > D/EGLview: Renderer.onDrawFrame > I/OSGLog: begin step > I/OSGLog: 01. frame > E/eglCodecCommon: glUtilsParamSize: unknow param 0x00008073 > E/eglCodecCommon: glUtilsParamSize: unknow param 0x000088ff > I/OSGLog: 1. renderingTraversals > I/OSGLog: 01. GC.runOperations > I/OSGLog: 01. Renderer.operator() > I/OSGLog: 01. Renderer.cull_draw > I/OSGLog: 01.SceneView.cull > I/OSGLog: 01.SceneView.cullStage > I/OSGLog: 01.CullStack.pushProjectionMatrix > I/OSGLog: _projectionStack.size: 0 > I/OSGLog: matrix: 0x2a1b5bb8 > I/OSGLog: 02.CullStack.pushProjectionMatrix > I/OSGLog: 02.SceneView.cullStage > I/OSGLog: 02.SceneView.cull > I/OSGLog: 02. Renderer.cull_draw > I/OSGLog: 02. Renderer.operator() > I/OSGLog: 02. GC.runOperations > I/OSGLog: 2. renderingTraversals > I/OSGLog: 02. frame > I/OSGLog: finish step > D/EGLview: Renderer.onDrawFrame > I/OSGLog: begin step > I/OSGLog: 01. frame > I/OSGLog: 1. renderingTraversals > I/OSGLog: 01. GC.runOperations > I/OSGLog: 01. Renderer.operator() > I/OSGLog: 01. Renderer.cull_draw > I/OSGLog: 01.SceneView.cull > I/OSGLog: 01.SceneView.cullStage > I/OSGLog: 01.CullStack.pushProjectionMatrix > I/OSGLog: _projectionStack.size: 0 > I/OSGLog: matrix: 0x2a1b4f70 > A/libc: @@@ ABORTING: INVALID HEAP ADDRESS IN dlfree addr=0x5218a4a4 > A/libc: Fatal signal 11 (SIGSEGV) at 0xdeadbaad (code=1), thread 655 > (Thread-72) > Application terminated. > > The application crashes at https://github.com/ > openscenegraph/OpenSceneGraph/blob/master/src/osg/CullStack.cpp#L159 > when frame() is executed the SECOND time, the first frame() execution is > fine. > > I observe standard purple screen for a second, then the application > crashes. > > I'm stuck. Any idea? > >
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