Hi Sebastian,

it is not only for display, I need handle of the sliced Geometry, something
like what DBGS are doing, to cut triangulated cultural features on tile
boundaries.

But thank you anyway

On Fri, Nov 18, 2016 at 8:39 AM, Sebastian Messerschmidt <
[email protected]> wrote:

> Hi Trajce,
>
> If you only need to display it, maybe clipplanes is what you are after.
> They also work fine with modern shader pipelines, where you can transform
> them inside the vertex shader to your liking.
>
> Cheers
> Sebastian
>
>
> Hi Community,
>>
>> is something like this available in OSG?
>>
>> Thanks as always!
>>
>> Cheers,
>> Nick
>>
>> --
>> trajce nikolov nick
>>
>>
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-- 
trajce nikolov nick
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