Hi Sebastian, it is not only for display, I need handle of the sliced Geometry, something like what DBGS are doing, to cut triangulated cultural features on tile boundaries.
But thank you anyway On Fri, Nov 18, 2016 at 8:39 AM, Sebastian Messerschmidt < [email protected]> wrote: > Hi Trajce, > > If you only need to display it, maybe clipplanes is what you are after. > They also work fine with modern shader pipelines, where you can transform > them inside the vertex shader to your liking. > > Cheers > Sebastian > > > Hi Community, >> >> is something like this available in OSG? >> >> Thanks as always! >> >> Cheers, >> Nick >> >> -- >> trajce nikolov nick >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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