On 18 November 2016 at 07:53, Trajce Nikolov NICK
<[email protected]> wrote:
> it is not only for display, I need handle of the sliced Geometry, something
> like what DBGS are doing, to cut triangulated cultural features on tile
> boundaries.


There aren't any utilities in the core OSG to do this, the focus being
rendering rather than model building.

Robert.
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