Hi,
In StateSet::compileGLObjects method:
if (checkForGLErrors && state.checkGLErrors("before
StateSet::compileGLObejcts()"))
need to be changed like the following line?
if (checkForGLErrors) state.checkGLErrors("before
StateSet::compileGLObejcts()");
Thank you!
Cheers,
Li
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=69501#69501
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