Hi,

In StateSet::compileGLObjects method:

if (checkForGLErrors && state.checkGLErrors("before 
StateSet::compileGLObejcts()"))

need to be changed like the following line?

if (checkForGLErrors) state.checkGLErrors("before 
StateSet::compileGLObejcts()");

Thank you!

Cheers,
Li

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http://forum.openscenegraph.org/viewtopic.php?p=69501#69501





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