I'm trying to mix Qt and OSG contexts according to this implementation : QQuickOSG (https://github.com/Sparadon/qquickosg/blob/master/qquickosg.cpp)
He had initialized the FBO like this (line 332) and then use the FBO Texture id to initialize the Qt side Texture (line 374). Cheers, Fabien[/url] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69510#69510 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

