I'm trying to mix Qt and OSG contexts according to this implementation : 
QQuickOSG (https://github.com/Sparadon/qquickosg/blob/master/qquickosg.cpp)

He had initialized the FBO like this (line 332) and then use the FBO Texture id 
to initialize the Qt side Texture (line 374).

My pipeline is a little bit different but I have the same objects and I don't 
get why my apply() crashes. Maybe it misses up with Qt stuff...

Cheers,
Fabien

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