Hi,
it is hard to tell what is going wrong without further information. For instance it is crucial to call the glReadPixel function in the right moment. Could you provide some example that shows the problem? Also: is the osgscreencapture or the osgviewers screenshot-functionality working?

Cheers
Sebastian
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Diese Nachricht wurde von meinem Android Mobiltelefon mit GMX Mail gesendet.
Am 29.12.16, 02:06, duc nguyen <[email protected]> schrieb:

hartwigw wrote:
> Hi,
>
> glReadPixels is not supported by iOS.
>
> Cheers,
> Hartwig


But my iOS device use Open GLES 2.0 an it support glReadPixels function

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69789#69789





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