Hi Sebastian,
> > There is no direct way. If you need shaders with and without texturing > you should bind different programs to the affected geometries. > I think my problem is a little bit different. I will receive the final scene with or without textures and process it properly. I won't participate in the scene development. ... Thank you! Cheers, Rômulo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69792#69792 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

