Hi Kevin, seems like the fbx plugin is not used very much on apple, and is a bit outdated. I don't have an apple, but you can try to update "OpenSceneGraph\CMakeModules\FindFBX.cmake" with the attached version, I added a search path for fbx 2017.1 sdk and the subdir for the clang compiler.
Laurens. On Thu, Feb 16, 2017 at 9:33 AM, Robert Osfield <robert.osfi...@gmail.com> wrote: > On 15 February 2017 at 23:32, Kevin Steele <kwste...@optonline.net> wrote: > > You say to make sure that OSG picks up on the FBX SDK. How do I do that? > I tried to recompile OSG, but it didn't seem to pick up the FBX SDK. > > To configure the build you use: > > ccmake . > > Then scroll down to the entry for FBX. > > Robert > _______________________________________________ > osg-users mailing list > firstname.lastname@example.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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