Hi Kevin, you solved the build problem, so never mind the cmake file. the libsfxsdk.dylib needs to be in your library path, as it's needed to load osgdb_fbx.so A quick search suggests you could add "/Applications/Autodesk/FBX SDK/2017.1/lib/clang/release/libfbxsdk.dylib" to DYLD_LIBRARY_PATH or get the path into osgdb_fbx with the linker option "-install_name" . Laurens.
On Fri, Feb 17, 2017 at 8:43 PM, Kevin Steele <[email protected]> wrote: > Hi, > Thanks for the suggestions, but it is still not working. > I added the paths for FBX_INCLUDE_DIR, FBX_LIBRARY, and FBX_LIBRARY_DEBUG > in CmakeCache.txt. Then, I recompiled OSG. > > However, when I tried to convert from fbx to osg, I got this error message: > > "osgconv dragon.fbx dragon6.osg > Warning: dynamic library '/usr/local/lib/osgPlugins-3.4.0/osgdb_fbx.so' > exists, but an error occurred while trying to open it: > dlopen(/usr/local/lib/osgPlugins-3.4.0/osgdb_fbx.so, 9): Library not > loaded: @executable_path/libfbxsdk.dylib > Referenced from: /usr/local/lib/osgPlugins-3.4.0/osgdb_fbx.so > Reason: image not found > Warning: Could not find plugin to read objects from file "dragon.fbx". > Error no data loaded" > > Any idea how to fix that error? > > Also, I can't see the attachment someone on this board tried to attach- > there is a note that says: The Extension 'cmake' was deactivated by an > board admin, therefore this Attachment is not displayed. > Thank you! > > Cheers, > Kevin > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=70234#70234 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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