Valerian, Unfortunately we (osgEarth project) haven't found a solution to this yet.The underlying issue is that the QOpenGLWidget (unlike its predecessor the QGLWidget) is backed by an FBO, and this somehow does not interact well with an OSG camera using an FBO. The workaround is to continue using QGLWidget for now.
You can visit the osgEarth forum (http://forum.osgearth.org) and search for QOpenGLWidget for more discussion on the topic. Glenn Waldron On Wed, Mar 8, 2017 at 7:47 AM, Valerian Merkling <niarkolep...@gmail.com> wrote: > Thanks for both of your replies, that's really helpfull. > > Is it hard to deal with these conflicts with RTT camera ? Because I use it > a lot.. > > Cheers, > Valerian > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=70442#70442 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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