Valerian,

Unfortunately we (osgEarth project) haven't found a solution to this
yet.The underlying issue is that the QOpenGLWidget (unlike its predecessor
the QGLWidget) is backed by an FBO, and this somehow does not interact well
with an OSG camera using an FBO. The workaround is to continue using
QGLWidget for now.

You can visit the osgEarth forum (http://forum.osgearth.org) and search for
QOpenGLWidget for more discussion on the topic.


Glenn Waldron

On Wed, Mar 8, 2017 at 7:47 AM, Valerian Merkling <niarkolep...@gmail.com>
wrote:

> Thanks for both of your replies, that's really helpfull.
>
> Is it hard to deal with these conflicts with RTT camera ? Because I use it
> a lot..
>
> Cheers,
> Valerian
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=70442#70442
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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