Hi ,
As a beginner of openscenegraph. I have used a terrain(.flt) as a node,but the 
texture data of this node doesn't have alpha value, So I want to create a new 
Texture data(with alpha) to replace the exist Texture.At the same time I hope 
to copy the former texture data in a different texture unit so that I can use 
it next time.
Now my question is how to replace the exist texture with a new texture, and 
keep a texture copy in a different texture unit?is there any functions I can 
use?
Best Regards!
Judy
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to