Hi Robert, I've eventually tested the submission on my project and everything works as expected. Big files are now written and read correctly. Thank you, Riccardo.
On Mon, Jun 19, 2017 at 6:44 PM, Riccardo Corsi <[email protected]> wrote: > Hi Robert, > > this week I'm out of office, I'll give it a test as soon as I come back. > Cheers, > Riccardo > > On Jun 19, 2017 6:03 PM, "Robert Osfield" <[email protected]> > wrote: > >> HI Riccardo, >> >> On 14 June 2017 at 19:32, Robert Osfield <[email protected]> >> wrote: >> > Thanks Riccardo. I'm just heading offline for the evening so will >> > have a look tomorrow. >> >> I finally got the chance to do a review and merge your PR. I made a >> couple of further commits, first changing the long long to uint64, >> then added an if (version) check to the writing to mirror what you >> added to the reading, to leave the door open to eventually allowing us >> to write files that are compatible with older OSG versions, finally I >> bumped the version number up to 149 to enable the feature. All these >> changes are now checked into git master. >> >> I have tested by writing a .osgb file prior to bumping the version >> number, then the same model after bumping the version number. Both >> versions load just fine with the recent file just a little larger >> indicating the 64bit sizes are being written and read correctly :-) >> >> Could you test things out to confirm everything works at your end. >> >> Cheers, >> Robert. >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >
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