Hi Seams a driver issue perhaps your fglrx driver doesnt properly support your hw, perhaps you have install mesa driver (is glxinfo report direct rendering: Yes ?) My advices: try reinstall your driver sudo apt-get remove --purge fglrx sudo apt-get install fglrx try to run a simple gl3 example (not an osg one if you think your bug come from here...) if it doesnt work install proprietaty driver from http://support.amd.com/en-us/kb-articles/Pages/AMDGPU-PRO-Driver-for-Linux-Release-Notes.aspx Hope it helps
ne0ndrag0n wrote: > > mp3butcher wrote: > > Is example osgsimplegl3 working? > > > It is not. Similar error as my own application: > > > > > > VERTEX glCompileShader "" FAILED > > VERTEX Shader "" infolog: > > 0:1(10): error: GLSL 1.40 is not supported. Supported versions are: 1.10, > > 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES > > > > FRAGMENT glCompileShader "" FAILED > > FRAGMENT Shader "" infolog: > > 0:1(10): error: GLSL 1.40 is not supported. Supported versions are: 1.10, > > 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES > > > > > ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=71308#71308 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

