Hi

Seams a driver issue
perhaps your fglrx driver doesnt properly support your hw,
perhaps you have install mesa driver (is glxinfo report direct rendering: Yes ?)
My advices:
try reinstall your driver
sudo apt-get remove --purge fglrx
sudo apt-get install fglrx
try to run a simple gl3 example (not an osg one if you think your bug come from 
here...)
if it doesnt work install proprietaty driver from 
http://support.amd.com/en-us/kb-articles/Pages/AMDGPU-PRO-Driver-for-Linux-Release-Notes.aspx
Hope it helps


ne0ndrag0n wrote:
> 
> mp3butcher wrote:
> > Is example osgsimplegl3 working?
> 
> 
> It is not. Similar error as my own application:
> 
> 
> > 
> > VERTEX glCompileShader "" FAILED
> > VERTEX Shader "" infolog:
> > 0:1(10): error: GLSL 1.40 is not supported. Supported versions are: 1.10, 
> > 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
> > 
> > FRAGMENT glCompileShader "" FAILED
> > FRAGMENT Shader "" infolog:
> > 0:1(10): error: GLSL 1.40 is not supported. Supported versions are: 1.10, 
> > 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
> > 
> > 
> 


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http://forum.openscenegraph.org/viewtopic.php?p=71308#71308





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