On 26 July 2017 at 11:57, Romain Roch <[email protected]> wrote:

> Sorry Robert, I should have been more clear with my explanation...
> The fix I was referring is the following:
>
> Code:
> _glExtensions = GLExtensions::Get(_contextID, true);
>
>
> instead of:
>
> Code:
> _glExtensions = new GLExtensions(_contextID);
> GLExtensions::Set(_contextID, _glExtensions.get());
>
>
> which can replace and delete an existing instance of GLExtensions.
>
> I looked at your last commit and I only see the function move, but not the
> modification of the State::_glExtensions initialization.
>

Ooops, I missed pushing the second commit, now done :-)
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