On 26 July 2017 at 11:57, Romain Roch <[email protected]> wrote:
> Sorry Robert, I should have been more clear with my explanation... > The fix I was referring is the following: > > Code: > _glExtensions = GLExtensions::Get(_contextID, true); > > > instead of: > > Code: > _glExtensions = new GLExtensions(_contextID); > GLExtensions::Set(_contextID, _glExtensions.get()); > > > which can replace and delete an existing instance of GLExtensions. > > I looked at your last commit and I only see the function move, but not the > modification of the State::_glExtensions initialization. > Ooops, I missed pushing the second commit, now done :-)
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